If You Wanted To Try "Dust"—Well, Now You Must!

In the year 1938, the scientific ship Schwabenland, its German flag flapping in the fierce, cold wind, approached the remote Arctic Circle on a secret mission. Even today, no one knows exactly what its original assignment was, but what it discovered dazed the entire world.
Fantasy Flight Games has just announced that Dust, their new strategy board game, is now in stores! It chronicles a German expedition to the Arctic at the height of world conflict, upon which they discover an alien craft—with one of the living inhabitants still in it.
Suddenly, a very new global conflict begins, with spies, occultists and military powers all fighting for the control of the alien technology, putting away their research for atomic weapons. In time, they figure out that the aliens were searching for a massively powerful energy source called "VK"—and the discovery of still-remaining mines of this power turned the geo-political balance of the world entirely on its head. No old alliances are sacred—with new strategies, new armies and new weapons, can you rise to power? Welcome to Dust.
Players (2-6) take the role of alternate history superpowers. The board game map is that of earth, with one small adjustment—there are no country borders. Take control of capitals and power sources, collect resources, build your part human part mech army, and vie for victory! It's alternate-history alien-tech 1930s' Catan/Risk on crack! Ashes to ashes...






One other thing about this game: there are two sets of rules. There's your standard Axis & Allies style game where established superpowers duke it out (2-3 hours), and then there's the Epic rules where you build up your power base and head off to take the world for your own (6 hours!).
This game sounds great! I may have to get together with some friends and get this. Or maybe it'll show up for Christmas...